Year of Motion Graphics
This year I will be kicking up my Motion Graphics knowledge and experience.
My key targets are Motion Graphics in video and games, thus both free flowing and user interactive.
There has been much growth industry wide with 3D graphics, Starling, Cinema 4D and HTML5. These will be my tools this year along with ActionScript 3, Python, Away3D, Robotlegs and AfterEffects.
To get started, I will be taking a few structured refresher courses on Color Systems, 2D Design Principles, Photoshop CS6 and Typography. Later AfterEffects, Cinema 4D and Python to really kick things into high gear before going for my Masters in Advanced Digital Applications.
Some interesting new tools…
HTML 5 Animation:
HTML 5 Physics:
SVG Vector Drawing: